Development Notes:
|
Version |
Update |
1.6.9.2 |
The “/serveonly” command will now render text on systems that have a video card without hardware texture and lighting. |
1.6.9.2 |
AS – Karo Highlands had some vehicles flagged as the incorrect team. This has been remedied. |
1.6.9.2 |
There is now a server-side option for “hit feedback”. This option defaults to on and is accessible from the game.cfg configurations file. |
1.6.9.2 |
Control Point Takeovers (CP Takeovers) are once again being displayed in the end game stats. |
1.6.9.2 |
Resolved an issue that was causing players’ scores to reset when they died in COOP games. |
1.6.9.2 |
Resolved an issue that would sometimes cause ammo types to be incorrectly displayed in the armory menu in Joint Operations: Escalation. |
1.6.9.2 |
Resolved an issue that occurred when joining some games late, would cause player to receive invalid attach points for attach points occupied by AI. |
1.6.9.2 |
Resolved a couple of issues associated with the commander’s map and commander’s map waypoints. |
1.6.9.2 |
Multiplayer map TK – Awon Atoll has had its Hot-Zone resized to be enhance playability. |
1.6.9.2 |
TK – Awon Atoll has had an issue resolved, that used to allow players to receive zone time while not actually being in the zone. |
1.6.9.2 |
Updated multiplayer end game win screens to more accurately reflect wins and loses. |
1.6.7.13 |
In-game changes to video resolution will now produce a confirmation message before applying changes. |
1.6.7.13 |
Improved ping code will provide more accurate ping times. |
1.6.7.13 |
The crosshair will render in a 1024x768 resolution. |
1.6.7.13 |
Clicking the My Account button will no longer cause you to exit your game without first warning you. |
1.6.7.13 |
Checking “Remember My Login” in Joint Operations will no longer cause conflicts with other NovaLogic games you have installed. |
1.6.7.13 |
Users will now be punted if after entering a server they fail to spawn or provide other input within 6 minutes of joining. |
1.6.7.13 |
The NovaWorld login screen will no longer “Auto-Login”. |
1.6.7.13 |
The NovaWorld account Help button has been updated. |
1.6.7.13 |
The Ranking & Scoring Systems have been enhanced to give players a better and longer experience when playing Joint Operations |
1.6.7.13 |
The in-game information and scoring screen has been updated to more accurately convey scoring information to the end user. |
1.6.7.13 |
Players will now receive feedback in the form of their crosshair changing color, or if using an iron site, having their crosshair flash on the screen, when their bullets strike a live target. |
1.6.7.13 |
The KOTH Hot Zone now changes colors on the GPS map based on which team has more time in the Hot Zone. |
1.6.7.13 |
The game now features a “Kill Cam” which will show the victim what direction he was killed from. |
1.6.7.13 |
References to HUD map in game have been changed from “Spin Map” to “GPS”. |
1.5.1.5 |
Fixed two inconsistencies with the player loadout and training missions. |
1.5.1.5 |
Players can now cycle through their weapons when using the mouse wheel to scroll. |
1.5.1.5 |
Fixed a waypoint named "null" |
1.5.1.5 |
Target designator now makes a sound when used in training missions. |
1.5.1.5 |
Reversing sound for vehicles are now pitching correctly. |
1.5.1.5 |
Added correct message for when players run over civilians. |
1.5.1.5 |
Added vehicle tumbling sounds. |
1.5.1.5 |
Fixed volume setting on dry fire sound effect. |
1.5.1.5 |
Fixed map loading crash. |
1.5.1.5 |
Claymores no longer display on their side while on an object. |
1.5.1.5 |
Claymores no longer fall through objects. |
1.5.1.5 |
Fixed respawning issue with players that leave the game attached to the driver's seat. |
1.5.1.5 |
Fixed a bug that caused players to get stuck in the jumping animation. |
1.5.1.5 |
Players can now kill themselves with their own explosives. |
1.5.1.5 |
Improved orverall stability |
1.5.1.5 |
Fixed a bug that causes reflections to not turn on. |
1.5.1.5 |
Respawning in games with PSP now use the smart spawning method. |
1.5.1.5 |
Fixed chopper spinning while still on the ground. |
1.5.1.5 |
Fixed bug in XML parser that caused crashes on very large scale NILE project files. |
1.5.1.5 |
All vehicles now respawn correctly. |
1.5.1.5 |
Fixed scoring on the PSP takeovers. |
1.5.1.5 |
Text is now spaced correctly on certain resolutions. |
1.5.1.5 |
Sound effects slider in the menus now effects the menu sound effects. |
1.5.1.5 |
NovaWorld games now sort correctly. |
1.5.1.5 |
Fixed a bug that caused rounds on the clients to look like they were falling short. |
1.5.1.5 |
Fixed delayed dry fire sounds. |
1.4.17.0 |
Added permanent death. |
1.4.17.0 |
Changed the Stryker and BTR weapon views. |
1.4.17.0 |
New ways to spawn: *‘SPACE’ now spawns the player at the active defense point; *‘X’ now spawns the player at the rear base |
1.4.17.0 |
Changed the player loadout around. *Rifleman no longer carry the AT-4, and gains Satchel charges; *Engineers can now carry the AT-4, and no longer carry the satchel charge; *Gunners now get claymores. |
1.4.17.0 |
New win/lose messages. |
1.4.17.0 |
Sniper muzzle effects increased. |
1.4.17.0 |
Sniper scopes no longer zoom. |
1.4.17.0 |
Rain and overcast weather effects. |
1.4.17.0 |
Network improvements over vehicles crash sequences. |
1.4.17.0 |
Handbrakes on vehicles. |
1.4.17.0 |
New chat system: Chat keys again: ‘T’ - Local, ‘Ctrl+T’ - Global, ‘Y’ - Team, ‘Ctrl+Y’ - Squad Chat, ‘U’ - Vehicle Chat, ‘ENTER’ – Chat, ‘\’ - Chat Cycle |
1.4.17.0 |
3rd person camera for drivers. |
1.4.17.0 |
Stabilized emplaced weapons on vehicles. |
1.4.2.7 |
Made more optimizations to network code. |
1.4.2.7 |
Added two sliders for Pixel Shaders and Texture Compression in the video options screen. Players with lower end systems will want to work with these settings to improve framerates. |
1.4.2.7 |
Added greater support for NILE generated missions. |
1.4.2.7 |
Fixed a bug in Co-Op mission White Noise so it can be completed. |
1.3.1.15 |
Major performance increase in low to middle end machines. |
1.3.1.15 |
New updater. |
1.3.1.15 |
Player revival issues addressed. |
1.3.1.15 |
Emplaced weapons respawn issues addressed. |
1.3.1.15 |
End game scoring issues addressed. |
1.3.1.15 |
Attached vehicle death issues addressed. |
1.3.1.15 |
Fixed collision issues with several assets. |
1.3.1.15 |
Support for DirectX9.0C added. |
1.3.1.15 |
NILE compatability added. |